Friday, 24 February 2012

Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?

What have you learnt about technologies from the process of constructing this product?

Who would be the audience for your media product?

My audience would mainly consist of:
Radicals
from almost any financial background
Ages usually from about thirty to late teens, although some exceptions
explorers
strugglers
all in all a pretty wide audience in terms of psychographics, but at the same time quite a small niche audience.

How did you attract/address your audience?

What kind of media institution might distribute your media product and why?


How does your media product represent particular social groups?

1. In what ways does your media product use, develop or challenge forms and conventions of real media products?

My front cover and the majority of the photography in the magazine makes use of a convention of the popular media of the black metal genre, in the fact I used black and white for the majority of the photography, along with high contrast and low brightness for really crisp shades of black and white. This was inspired by the album art of many black metal bands, notably Darkthrone.

The writing style is also that of a pretty conventional metal magazine, typically using very theatrical description. For example, "Our interview draws to a close. Harsh electronics from Ulver's opening act drift backstage to the windowless, blood crimson room in which we sit." Quote from Zero Tolerance magazine, and now one from mine "The opening riff drips with reverb, dragged up through the fog itself to haunt your ears and mind and is set on top of the ambience of a windtorn forest. The rustling of trees slowly gives way to the guitar, and finally the melancholic swell of distant strings."

Metal fans tend to be quite set in their ways, and don't like change, so I haven't really challenged many conventions of the genre, but the genre itself is unconventional therefore it transcends the need to break conventions.


The fonts used are common in the genre, the medieval feel is a well cherished tradition of the metal genre. For example the logo's of more obscure bands like Burzum, and even the bigger more traditional bands like Saxon or Black Sabbath.